Full Controller Support & Fixes
tilt frog » Devlog
Hi everyone, Gustav here!
In this update we're tackling controller support and some important fixes that massively influenced player behaviour
Full Controller support:
- Game now automatically detects controller/keyboard & mouse input and switches accordingly
- All menus are fully navigable with controller
(You don't have to change between controller and mouse & keyboard controls in the settings menu anymore)
Important Fixes:
- Fixed a bug where the frog would deform and accelerate at random when transforming from ball to frog mode (this also fixes the acceleration exploit when spam-clicking transform) - No more biblically accurate frog!
- Fixed a bug where the frog would get impaled on sharp corners (he should snap back into place now when impaling himself too much)
General:
- Minor level tweaks
- Added descriptions to all option-toggles in the settings menu
- Added credits to the main menu
- Some UI-optimizations for different aspect ratios (e.g. 16:10)
- Volume rebalancing for some sound effects
What comes next?
We're still working on QoL-Features for speedrunning support like and option for quick-restarting the level, permanently displaying timer and so on. We also plan to deploy the Demo to Steam shortly!
Stay tuned - happy tilting!
Files
TiltFrog_0.2.0.0_WebGL.zip 82 MB
Mar 28, 2024
TiltFrog_0.2.0.0_Windows.zip 122 MB
Mar 28, 2024
Get tilt frog
tilt frog
Get that Frog to the Top using only his Tongue!
Status | In development |
Author | PandaBee Studios |
Genre | Action, Platformer |
Tags | 2D, Controller, Difficult, Physics, Psychological Horror, Singleplayer, Speedrun |
Languages | English |
More posts
- Ultrawide Support & Speedrun QoLApr 02, 2024
- New Update! Feature changes, Bugfixes, QoLMar 13, 2024
- Level changes, Quality of Life and more!Mar 08, 2024
- The first tilt frog demo OUT NOW! What's next?Mar 02, 2024
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